What do we have now for the state of the art in virtual reality?
We have a 100 million pixel virtual reality room The 10 foot by 10 foot cube room has new equipment — a Hewlett-Packard computer cluster featuring 96 graphics processing units, 24 Sony digital projectors, an eight-channel audio system and ultrasonic motion tracking technology.
Haptic gloves are getting quite advanced. A realistic touch interface must ideally be able to change 500 times per second or more. (The human visual system will be fooled by images that change 20 times per second.)
Gesture recognition is being incorporated in many devices and is supplied to game system like the Nintendo Wii, Microsoft Xbox and Sony Playstation 2 and Sony Playstation 3.
Brian Wang is a Futurist Thought Leader and a popular Science blogger with 1 million readers per month. His blog Nextbigfuture.com is ranked #1 Science News Blog. It covers many disruptive technology and trends including Space, Robotics, Artificial Intelligence, Medicine, Anti-aging Biotechnology, and Nanotechnology.
Known for identifying cutting edge technologies, he is currently a Co-Founder of a startup and fundraiser for high potential early-stage companies. He is the Head of Research for Allocations for deep technology investments and an Angel Investor at Space Angels.
A frequent speaker at corporations, he has been a TEDx speaker, a Singularity University speaker and guest at numerous interviews for radio and podcasts. He is open to public speaking and advising engagements.