In an interview with CVG, visual effects supervisor Kim Libreri shared his view that it is becoming increasingly difficult to tell the difference between live action and rendered footage.
“The way its going, it’s gonna be pretty hard to tell the difference between something that is interactive and rendered in real-time, and something that was done for an animated TV show, or even a live action thing,” he said.
“Ten years from now, I’m pretty sure, if you extrapolate where we’ve gone with the console generations and the changes in video and ATI hardware… We’re getting to the point right now [with real-time rendered graphics] where we’re matching the quality of an animated movie seven or eight years ago, and another ten years from now, it’s just going to be indistinguishable from reality.”
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