A newly developed body armor, complete with built-in sensors that can measure the damage a hit would cause to the unprotected body, is set to revolutionise the sport of mixed martial arts.
The high-tech armor, has been designed by Unified Weapons Master, not only to protect but also to register the real force behind each strike.
A team of engineers from Chiron Global spent four years developing the Iron Man-like armor, which is designed to be flexible enough to fight in and uses built-in sensors to calculate and display the damage a weapon hit would have done to an unprotected body.
NBF – This seems to fulfill the dream of every 4 to 99 year old guy to be able to play and fight with weapons with no fear of injury and with a system for properly keeping score.
The research team based in Sydney, Australia, includes a former armor developer, who worked on the Lord Of The Rings and Hobbit films.
Unified Weapons Master, is set to run competitions later this year with bouts featuring world-class martial artists engaging in combat with weapons.
‘UWM’s vision is to create a large-scale sport and entertainment experience where martial artists can compete against each other with real weapons, with an objective measure of who would have won in a real combat situation,’ UWM CEO David Pysden says.
The armor has been tested by a number of well-known martial arts experts including World Muay Thai Champion known as ‘The Arch Angel’ Sone Vannathy.
Vannathy says the armor allows competitors to hit their opponent without cauing major injuries.
‘Going up against a competitor wearing the armor, I can strike them to the best of my ability without fear of causing serious injury,’ he says.
The UWM armor features technology that objectively measures the specific location and force of strikes to a competitor’s suit of armor.
Using medical research, including fracture profiling, software calculates and represents the actual damage that would have occurred to an unprotected competitor.
It then processes a result, similar to a video game, but based on real, full-contact martial arts weapons combat, all in real-time.
The armor has been designed to withstand high-impact strikes from real, but blunt, martial arts weapons.
Damage caused by hits accumulates until a competitor is virtually ‘knocked out’ or ‘killed’, with a strike or a series of strikes of sufficient force to render an unprotected competitor incapacitated.
Competitors can have multiple ‘lives’, just like in a video game, in order to prolong the duration of the bouts.
NBF – It seems that in future it could be possible for a suit to lock up an arm or leg that was registered as being disabled.
MMA with weapons gladiator combat should be very entertaining. But using the system would be crazy. Crazy fun.
They need to get the cost of this system down so everyone can safely play fight with weapons with no fear of injury and with a system for properly keeping score.
This would be a live action video combat video game.
Brian Wang is a Futurist Thought Leader and a popular Science blogger with 1 million readers per month. His blog Nextbigfuture.com is ranked #1 Science News Blog. It covers many disruptive technology and trends including Space, Robotics, Artificial Intelligence, Medicine, Anti-aging Biotechnology, and Nanotechnology.
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