Several new video games push the leading edge in graphics, AI and gameplay. Here some information about Mirror’s Edge Catalyst and Quantum break.
Mirror’s Edge Catalyst is a first-person action-adventure game in which players take control of Faith Connors as she progresses through a futuristic city called Glass. It uses the Frostbite game engine. Frostbite is a game engine developed by EA Digital Illusions CE, the creators of the Battlefield series. The engine currently is designed for use on Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360, and Xbox One platforms and is adapted for a range of video game genres. The engine was first used by DICE to create first-person shooters, but it has been expanded to include various other genres such as racing, role playing games and real-time strategy and is employed by a number of EA studios
Frostbite 3 is the most recent iteration of Frostbite. The workflows and runtimes are highly configurable and cover all aspects of development including audio, animation, cinematics, scripting, artificial intelligence, physics, destruction, rendering, and visual effects. Frostbite 3 introduces new features such as new weathering systems, physically based rendering (PBR) and photogrammetry. The game engine has had several upgrades including improved tessellation technology. It also features Destruction 4.0, which enhances the in-game destruction over its predecessors.
Quantum Break is an action-adventure third-person shooter video game developed by Remedy Entertainment and published by Microsoft Studios, released for Microsoft Windows and Xbox One. The game features digital episodes that interact with the game based on the player’s choices. Players play as Jack Joyce, a person with time manipulation powers in a world where time stutters, making everything freeze except Joyce. Players can use a variety of firearms, as well as their time-manipulating powers to defeat enemies in the game. Joyce can stop time temporarily, allowing him to escape from attacks or freeze enemies, unleash a “Time Blast”, which is an offensive projectile, and reverse the direction of bullets. He can also interact with the environments, creating environmental effects that would harm hostile characters. He can also utilize his “Time Rush” ability, which allows him to spawn right next to an enemy to perform an immediate melee takedown. Alternatively, he can speed up the time as well and swap between covers to diversify attention from unaware enemies. As for defensive abilities, Joyce can protect himself from attacks by deploying a “Time Shield”, which can deflect bullets, performing “Time Dodge”, which allows him to dash quickly to evade from attacks or simply hiding behind cover