virtual reality

augmented realityKyle Nel of Uncommon Partners Discusses Helping Companies to Innovate

Kyle Nel of Singularity University Uncommon Partners was interviewed by Nextbigfuture. After a long-time partnership, Singularity University acquired Uncommon Partners (UP) to expand the capabilities for clients and partners. Co-founded in 2018 by SU faculty member Kyle Nel and Amanda …

futureInstantly Update Virtual Reality from CAD Models and Control VR Like Tony Stark

Mindesk 3 is new modeling software that has a live-link between CAD models and virtual reality and can link to the UNREAL gaming system for simulations with realistic physics. Nextbigfuture interviewed the co-founders Vittorio Bava and Gabriele Sorrento of Mindesk. …

hologramHolo4Labs Makes Minority Report’s Mixed Reality Data Processing Real

Mixed reality data processing has moved from the realm of science fiction films like The Minority Report into real-life science labs, thanks to a recent Microsoft HoloLens app, announced by polish IT company Solution4Labs. Solution4Labs will customize the HoloLens VR …

augmented realityQuantum Dots Shrink Pixels from 30 Microns to 4 Microns

Nanoco Technologies and Plessey Semiconductors have partnered to shrink the pixel size of monolithic microLED displays using Nanoco’s cadmium-free quantum-dot (CFQD quantum dots) semiconductor nanoparticle technology. Using its existing gallium nitride (GaN)-on-silicon monolithic process, Plessey will integrate the CFQD quantum …

blockchainShould your next video game be on blockchain? (The benefits may surprise you)

When talking about the future of the tech world, there’s one topic that just can’t be easily avoided: gaming. The gaming industry continues to catch the attention of not only players of all ags in the economy, but the attention …

entertainmentAre you not entertained?

Netflix is spending $8 billion producing or buying content in 2018. Hulu is spending about $2.5 billion. Netflix will have around 1,000 originals total on the service by the end of 2018, with 470 of those set to premiere between …

3dLucid AI and software removing barriers to a world with mainstream 3D experiences and VR shopping

Lucid is scaling its core 3D software technology into more mobile and smart devices featuring dual or multi-cameras. Lucid’s proprietary real-time 3D Fusion technology, which mimics how the brain processes and learns from what humans see with two eyes, will …

facebookFacebook and Oculus try to mainstream Virtual Reality with sub-$200 VR headset

Oculus Go is a new standalone VR (Virtual Reality) headset with pricing starting at $199. Oculus Go is the easiest way to jump into VR. With a 538ppi 2560 x 1440 WQHD, fast-switch LCD display, we’re able to offer the …

augmented realitySingle thin lens able to focus the entire visible spectrum will transform augmented and virtual reality

The Harvard School of Engineering and Applied Sciences (SEAS) has developed the first single lens that can focus the entire visible spectrum of light — including white light — in the same spot and in high resolution. This has only …